Originally I was going to post both OOC and IC thoughts in the same post, but its long enough that I figured I would split them apart. Besides, not everyone wants to hear the musings of the GM! So, bare with me, or just skip this entry. And I apologize for it largely being stream of thought.
This session had a couple “experiments” involved. The first was having one played connected in digitally (skype). I could not get my digital camcorder or my camera to interface with skype, but that’s hardly surprising since they are old. This meant we only had sound so I sent photos of the terrain ahead of time and had Brandon carefully describe what was happening into the mic.
This actually worked fairly well, John was able to participate in a visually oriented puzzle while being a couple hundred miles away. Next time we should have access to a webcam from Amanda’s computer (or I might splurge and buy one) so it looks like having web sessions is a completely viable option.
The one major drawback to it is it is harder to keep track of someone who isn’t there. I did not know if he was interested, feeling properly involved, or if he was even hearing me. To try and mitigate that I ran everything in initiative order but still it was one big looming unknown. The other problem was Aubrey couldn’t get his computer working with Skype. That could probably have just be solved with more time though, since it was a last minute decision to try and attend digitally.
The second experiment was already touched on, I ran a thinky session. There was one major puzzle that was NOT solvable by rolling dice. Apparently everyone enjoyed the puzzle but there was one major drawback. I screwed up on building the map. By the rules the puzzle was still doable but it was ALOT harder. I’m pretty sure it added at least half an hour after they figured out the rules. In the future I will do the puzzles once again AFTER setting it up for the players (instead of just on paper to make sure its solvable). The other problem with the puzzle was it required squares not hexes so I did it out with poker chips instead of using heroscape terrain. Now I need to think of more puzzles to give the PCs… And because I am proud of this puzzle I will post the rules at some point.
Another experiment was randomly throwing Dave into the mix. He was supposed to join earlier and this is the first session he showed up at. He used a pregen character from the quickstart rules and the party accepted his presence just fine.
Other things of note are the team seems like they want to figure things out on their own as opposed to asking NPCs for help. They were told (granted the one who told them was a bit crazy at the moment) that there were more people in the facility… The team didn’t ask questions though they just walked on ahead. Now that might be my not communicating well that he was a “resource” or it might be team preference…
Lastly (?) in order to add more flavor I will be creating various “custom” weapons as the need arises. Expect to see pages dedicated to weapons soon. The rulebook suggests you do that, and I like the concept of wielding a “Dresden Hybrid” as opposed to “An automatic rifle railgun”.
(Firearms, Melee Weapons, Armor)
Thanks for reading along!